All-Day Nightmare is the 42nd and final book in the Give Yourself Goosebumps series.
Plot[]
After having had horrific dreams, you wake up and find yourself in a creepy old house you have never seen before. You realize that you have no memories and no idea who you are, where you are, or how you got here. A boy your age arrives and since he can't remember his name, you decide to call him Max. You discover that Max is in the exact same situation as you and had the same dream, but before you can figure out why, you hear someone knocking on a door below you.
Story A[]
You open the door and are instantly attacked by two huge guys in suits. You and Max manage to knock them out despite them being many times your size. The two of you search for clues to your identity and discover that you are secret agents involved in the production of a teleportation device called a Matter Slammer. But the men are still after you, and there's an enemy agent on the loose ...
Story B[]
You stay hidden, but try to sneak to the top of the stairs to see who was looking for you. You're confronted by a hunter commanding an army of mysterious dolls, all armed with silver weapons. This storyline involves you turning into a werewolf, and depending on your choices you can either join other werewolves to fight the hunters pursuing you; or join the hunters and try to find a cure for yourself.
Side story C[]
From story B, you don't look to see who is downstairs, and instead try to hide (either under a bed or by climbing out of a window.) You are subsequently ambushed by aliens that had abducted you, and have to find a way to escape them.